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Version 2.1.110.202 or higher
This documentation is preliminary and is subject to change. Got a suggestion?

Launching GeoGlyph + World Machine

Starting and using GeoGlyph 2 is quite different from GeoGlyph 1. Instead of starting World Machine first, and then launching WM Toolbox, you now start GeoGlyph 2 from the Start Menu and it will initiate World Machine for you.

Always start GeoGlyph 2, not World Machine. If you want the familiar World Machine feel, you can choose Hosted Mode on the startup screen.

This is important as GeoGlyph 2's Integrated Development Environment (IDE) wraps itself around World Machine and connects deeply with it, like a suit of power armor. To enable this, GeoGlyph must be launched first, otherwise new functionality might be limited.

All GeoGlyph-specific functionality is exposed through the GeoGlyph menu and the special Toolbar available in the far right of the main toolbar.

Creating Devices

The new GeoGlyph IDE gives you 3 methods to access devices and macros:

  1. The enhanced Toolbar with powerful search and popup Toolbox.
  2. The Toolbox sidebar, which can be toggled from the GeoGlyph menu or the GeoGlyph toolbar.
  3. The Create and GeoGlyph menus.

Building

GeoGlyph 2 introduces the Build Stack. To have your build included in the Build Stack, you must build your TMD file using the Build All (Purple) and Build To Current (Green) build buttons in the GeoGlyph Toolbar.





This documentation is preliminary and is subject to change. Got a suggestion?