Established in 2008, QuadSpinner is the conduit for sophisticated CG environments. We develop intuitive terrain design software to empower all artists.
We started creating artist-friendly technology to fill a gap in the industry. That demand led to popular trainings on pioneering tools and techniques, steering us deeper into innovation. Clients including Activision, DreamWorks, Gnomon Workshop, Microsoft, NBC/Universal, Paramount, and Sony Entertainment sought us out to create environments using our distinct methods.
QuadSpinner has also become synonymous with intelligent, streamlined UI. Giving artists design freedom within a simplified, modern experience is among our core values. To help achieve this, we actively engage with our users. We factor their needs and wish lists into our development and roadmaps.
We believe in taking software back to classic, universally loved values - unlimited shareware/try-before-you-buy, quality updates without paying a maintenance fee, and most importantly ownership of the license you paid for!
As a milestone for our 10th year anniversary, we launched the QuadSpinner Open Source Initiative to further support the rise of artists everywhere. We are open sourcing CG assets parts of Gaea's automation framework, as well as programming tools.
QuadSpinner intentionally remains a small, special-ops group to maintain the flexibility needed to deliver bleeding-edge solutions at a dramatically fast pace. Our diverse team spans Asia, North America, and Russia, with our headquarters in West India.Visit our Blog