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Gaea Roadmap

Gaea is in active development and will be updated at regular intervals. The roadmap below shows a high level overview of our plans.

The roadmap is kept updated regularly, but only provides an estimate. Actual feature details and release schedule are subject to change without notice.



Late 2019

  • Advanced Automation
    In Development
  • Import OBJ Models
    In Development
  • Physical Rivers
    In Development
  • Animated Erosion
    In Development
  • Build Comparison
    In Development
  • Collapsible Groups
    Planned
  • Curve Node
    Planned
  • Custom Materials
    In Development
  • Documentation (100%)
    In Development
  • Documentation (75%)
    In Development
  • Dynamic Caching
    Planned
  • Easy Mode
    Planned
  • Enhanced Version Control
    Planned
  • GaeaScript
    In Development
  • In-viewport Markers
    Planned
  • Load HDR Skybox
    Planned
  • Major Engine update
    Planned
  • Major updates to Erosion Studio
    Planned
  • Multiple Viewports
    In Development
  • New Biome Tools
    Planned
  • Note Node
    In Development
  • Preprocess Externalized Node Properties
    Planned
  • Road Tools
    Planned
  • Save/Load Camera Positions
    Planned
  • Synth 2.0
    Planned
  • Tiled Processing
    In Development
  • Unlimited Resolution (Export)
    In Development
  • Vector Node
    Planned

Not all items may be shown in the public roadmap.


May-August

  • Export as Point Cloud
    Shipped
  • FBX Export
    Shipped
  • Flux system (Helios port)
    Shipped
  • Preset as Defaults
    Shipped
  • Tiled Output
    Beta

Not all items may be shown in the public roadmap.


March-April

  • Basic Automation
    Shipped
  • Additional Command Line Options
    Shipped
  • Externalize Node Properties
    Shipped
  • Import Graph
    Shipped
  • Interject Portal
    Shipped
  • New Primitives
    Shipped
  • Performance Improvements
    Shipped

Not all items may be shown in the public roadmap.


January-February

  • 1.0 Release!
    Shipped
  • Cache to Disk
    Shipped
  • Community Edition (FREE)
    Shipped
  • Erosion - Aggressive Mode
    Shipped
  • Export OBJ
    Shipped
  • Extended Post Process Stack
    Shipped
  • LOD Export
    Shipped
  • Mask Drawing
    Shipped
  • Physical Snow
    Shipped
  • Portals
    Shipped
  • Thermal Erosion
    Shipped
  • Thermal Erosion
    Shipped
  • Transform Node (Updated)
    Shipped
  • Unreal Friendly export sizes
    Shipped
  • Updated Build Manager
    Shipped

Not all items may be shown in the public roadmap.


Backlog

  • God Mode
    Planned
  • GPU powered
    Planned
  • Custom Resolutions
    Planned
  • Project Zeratul
    Planned
  • Team Review Tools
    Planned
  • XR Capabilities
    Planned