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Gaea 2.1.2.0
The Community Edition of Gaea is available for free for evaluation and non-commercial use.
There are no time or core usage restrictions, except build resolution. You can create and view terrains up to 4096 x 4096, and export up to 1024 x 1024.
You can load a license key to convert it to a higher edition.
SHA-256
EXE 0a064ac93586afca736883fafce5d54faf284e25037250bdecec04c0b1160fe8
7z 621d9e3df48b557189f41bc1c7208e21eda13bcb1f8b57d438d4d3d406cc58ee
01. What are the system requirements for Gaea?
Minimum:
Windows 10 (Build 1803)
Intel Core i5-2500K / AMD FX-6300
16GB RAM
NVIDIA GTX 1080 / AMD RX Vega 64
10GB HDD
Recommended:
Windows 11 (23H2)
Intel Core i7-4770K / AMD Ryzen 5 1500X
32GB RAM (64–128GB for high-resolution projects)
NVIDIA RTX 3070 Ti / AMD RX 6800 XT or higher
50GB HDD
02. Does Gaea require an internet connection?
Yes, for activation and periodic license refresh (every 28 days).
03. Can Gaea run on Mac or Linux?
Currently, Gaea is Windows-only. Linux support is being considered, but no timeline is available.
04. Is Gaea CPU or GPU-powered?
Gaea leverages both CPU and GPU for performance optimization, with cutting-edge CPU acceleration for users without high-end GPUs.
Release Notes
Gaea 2.1.2
- Houdini Server would not start.
- Bypassing multiple nodes could fail a build.
- 8K OBJ export could fail or run out of memory.
- Mesher would not export resolutions higher than the build resolution.
- Build Settings link in Build Dialog could crash.
- Backup copy of old files was not saved properly.
- Improved handling of bookmarks.
- Unreal Node would not work when Don't Resize option was used.
- Several other internal fixes.